#include "kernels.h" #include double native_dry_friction(double velocity, double static_share, double coulomb, double stiction, double stribeck_velocity, int stribeck, double mode) { if (fabs(mode)<.5) return -static_share; double resistance=coulomb; if (stribeck) resistance+=(stiction-coulomb)*exp(-3*fabs(velocity)/stribeck_velocity); return mode>0 ? -resistance : resistance; } double native_contact(double penetration, double velocity, double stiffness, double damping, double pdis, int signed_force) { if (penetration <= 0) return 0; double fraction = pdis > 0 ? -expm1(-penetration / pdis) : 1; double force = stiffness * penetration + fraction * damping * velocity; return signed_force == 1 ? force : fmax(force, 0); } void native_stop_motion(double x, double v, double lower, double upper, double *acceleration, double *velocity) { double vt = 1e-12 * fmax(fabs(v), 1); if ((x <= lower + 1e-12*fmax(fabs(lower),1) && v <= vt && *acceleration <= 0) || (x >= upper - 1e-12*fmax(fabs(upper),1) && v >= -vt && *acceleration >= 0)) { *acceleration = 0; *velocity = 0; } } double native_limit_force(double penetration, double velocity, double stiffness, double damping, double depth, int signed_force) { return native_contact(penetration, velocity, stiffness, damping, depth, signed_force); }