优化原生结果编码传输与浏览器缓存,记录八路性能基线

原生结果series通过字节索引直传,C端使用Ryu精确回读编码和64 KiB批量写出;网页采用Float64缓存和CSV工作线程,减少结果处理与保存等待。

补充八路AME曲线核查、全流程分阶段计时、独立编码基准和复现工具,固定后续优化采用修正八路及rtol=1e-8。C写出1.1808→0.1638 s,点击到可查看8.0100→6.9756 s。

验证:最终10项编码专项、29项相关后端回归通过;8份原生结果逐位一致,16次网页结果/CSV/刷新恢复通过。前端构建及缓存/CSV专项在本轮结果处理工作中通过。环境、原始大结果与临时构建不纳入Git。
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lujingze committed 2026-09-11 15:09:15 +00:00
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Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
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{
"repository": "https://github.com/ulfjack/ryu",
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},
"licenseSelected": "Boost Software License 1.0",
"layout": "Upstream ryu/*.h in native/include/ryu; unchanged ryu/d2s.c in native/encoding/ryu; no source edits."
}
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// Copyright 2018 Ulf Adams
//
// The contents of this file may be used under the terms of the Apache License,
// Version 2.0.
//
// (See accompanying file LICENSE-Apache or copy at
// http://www.apache.org/licenses/LICENSE-2.0)
//
// Alternatively, the contents of this file may be used under the terms of
// the Boost Software License, Version 1.0.
// (See accompanying file LICENSE-Boost or copy at
// https://www.boost.org/LICENSE_1_0.txt)
//
// Unless required by applicable law or agreed to in writing, this software
// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.
// Runtime compiler options:
// -DRYU_DEBUG Generate verbose debugging output to stdout.
//
// -DRYU_ONLY_64_BIT_OPS Avoid using uint128_t or 64-bit intrinsics. Slower,
// depending on your compiler.
//
// -DRYU_OPTIMIZE_SIZE Use smaller lookup tables. Instead of storing every
// required power of 5, only store every 26th entry, and compute
// intermediate values with a multiplication. This reduces the lookup table
// size by about 10x (only one case, and only double) at the cost of some
// performance. Currently requires MSVC intrinsics.
#include "ryu/ryu.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#ifdef RYU_DEBUG
#include <inttypes.h>
#include <stdio.h>
#endif
#include "ryu/common.h"
#include "ryu/digit_table.h"
#include "ryu/d2s_intrinsics.h"
// Include either the small or the full lookup tables depending on the mode.
#if defined(RYU_OPTIMIZE_SIZE)
#include "ryu/d2s_small_table.h"
#else
#include "ryu/d2s_full_table.h"
#endif
#define DOUBLE_MANTISSA_BITS 52
#define DOUBLE_EXPONENT_BITS 11
#define DOUBLE_BIAS 1023
static inline uint32_t decimalLength17(const uint64_t v) {
// This is slightly faster than a loop.
// The average output length is 16.38 digits, so we check high-to-low.
// Function precondition: v is not an 18, 19, or 20-digit number.
// (17 digits are sufficient for round-tripping.)
assert(v < 100000000000000000L);
if (v >= 10000000000000000L) { return 17; }
if (v >= 1000000000000000L) { return 16; }
if (v >= 100000000000000L) { return 15; }
if (v >= 10000000000000L) { return 14; }
if (v >= 1000000000000L) { return 13; }
if (v >= 100000000000L) { return 12; }
if (v >= 10000000000L) { return 11; }
if (v >= 1000000000L) { return 10; }
if (v >= 100000000L) { return 9; }
if (v >= 10000000L) { return 8; }
if (v >= 1000000L) { return 7; }
if (v >= 100000L) { return 6; }
if (v >= 10000L) { return 5; }
if (v >= 1000L) { return 4; }
if (v >= 100L) { return 3; }
if (v >= 10L) { return 2; }
return 1;
}
// A floating decimal representing m * 10^e.
typedef struct floating_decimal_64 {
uint64_t mantissa;
// Decimal exponent's range is -324 to 308
// inclusive, and can fit in a short if needed.
int32_t exponent;
} floating_decimal_64;
static inline floating_decimal_64 d2d(const uint64_t ieeeMantissa, const uint32_t ieeeExponent) {
int32_t e2;
uint64_t m2;
if (ieeeExponent == 0) {
// We subtract 2 so that the bounds computation has 2 additional bits.
e2 = 1 - DOUBLE_BIAS - DOUBLE_MANTISSA_BITS - 2;
m2 = ieeeMantissa;
} else {
e2 = (int32_t) ieeeExponent - DOUBLE_BIAS - DOUBLE_MANTISSA_BITS - 2;
m2 = (1ull << DOUBLE_MANTISSA_BITS) | ieeeMantissa;
}
const bool even = (m2 & 1) == 0;
const bool acceptBounds = even;
#ifdef RYU_DEBUG
printf("-> %" PRIu64 " * 2^%d\n", m2, e2 + 2);
#endif
// Step 2: Determine the interval of valid decimal representations.
const uint64_t mv = 4 * m2;
// Implicit bool -> int conversion. True is 1, false is 0.
const uint32_t mmShift = ieeeMantissa != 0 || ieeeExponent <= 1;
// We would compute mp and mm like this:
// uint64_t mp = 4 * m2 + 2;
// uint64_t mm = mv - 1 - mmShift;
// Step 3: Convert to a decimal power base using 128-bit arithmetic.
uint64_t vr, vp, vm;
int32_t e10;
bool vmIsTrailingZeros = false;
bool vrIsTrailingZeros = false;
if (e2 >= 0) {
// I tried special-casing q == 0, but there was no effect on performance.
// This expression is slightly faster than max(0, log10Pow2(e2) - 1).
const uint32_t q = log10Pow2(e2) - (e2 > 3);
e10 = (int32_t) q;
const int32_t k = DOUBLE_POW5_INV_BITCOUNT + pow5bits((int32_t) q) - 1;
const int32_t i = -e2 + (int32_t) q + k;
#if defined(RYU_OPTIMIZE_SIZE)
uint64_t pow5[2];
double_computeInvPow5(q, pow5);
vr = mulShiftAll64(m2, pow5, i, &vp, &vm, mmShift);
#else
vr = mulShiftAll64(m2, DOUBLE_POW5_INV_SPLIT[q], i, &vp, &vm, mmShift);
#endif
#ifdef RYU_DEBUG
printf("%" PRIu64 " * 2^%d / 10^%u\n", mv, e2, q);
printf("V+=%" PRIu64 "\nV =%" PRIu64 "\nV-=%" PRIu64 "\n", vp, vr, vm);
#endif
if (q <= 21) {
// This should use q <= 22, but I think 21 is also safe. Smaller values
// may still be safe, but it's more difficult to reason about them.
// Only one of mp, mv, and mm can be a multiple of 5, if any.
const uint32_t mvMod5 = ((uint32_t) mv) - 5 * ((uint32_t) div5(mv));
if (mvMod5 == 0) {
vrIsTrailingZeros = multipleOfPowerOf5(mv, q);
} else if (acceptBounds) {
// Same as min(e2 + (~mm & 1), pow5Factor(mm)) >= q
// <=> e2 + (~mm & 1) >= q && pow5Factor(mm) >= q
// <=> true && pow5Factor(mm) >= q, since e2 >= q.
vmIsTrailingZeros = multipleOfPowerOf5(mv - 1 - mmShift, q);
} else {
// Same as min(e2 + 1, pow5Factor(mp)) >= q.
vp -= multipleOfPowerOf5(mv + 2, q);
}
}
} else {
// This expression is slightly faster than max(0, log10Pow5(-e2) - 1).
const uint32_t q = log10Pow5(-e2) - (-e2 > 1);
e10 = (int32_t) q + e2;
const int32_t i = -e2 - (int32_t) q;
const int32_t k = pow5bits(i) - DOUBLE_POW5_BITCOUNT;
const int32_t j = (int32_t) q - k;
#if defined(RYU_OPTIMIZE_SIZE)
uint64_t pow5[2];
double_computePow5(i, pow5);
vr = mulShiftAll64(m2, pow5, j, &vp, &vm, mmShift);
#else
vr = mulShiftAll64(m2, DOUBLE_POW5_SPLIT[i], j, &vp, &vm, mmShift);
#endif
#ifdef RYU_DEBUG
printf("%" PRIu64 " * 5^%d / 10^%u\n", mv, -e2, q);
printf("%u %d %d %d\n", q, i, k, j);
printf("V+=%" PRIu64 "\nV =%" PRIu64 "\nV-=%" PRIu64 "\n", vp, vr, vm);
#endif
if (q <= 1) {
// {vr,vp,vm} is trailing zeros if {mv,mp,mm} has at least q trailing 0 bits.
// mv = 4 * m2, so it always has at least two trailing 0 bits.
vrIsTrailingZeros = true;
if (acceptBounds) {
// mm = mv - 1 - mmShift, so it has 1 trailing 0 bit iff mmShift == 1.
vmIsTrailingZeros = mmShift == 1;
} else {
// mp = mv + 2, so it always has at least one trailing 0 bit.
--vp;
}
} else if (q < 63) { // TODO(ulfjack): Use a tighter bound here.
// We want to know if the full product has at least q trailing zeros.
// We need to compute min(p2(mv), p5(mv) - e2) >= q
// <=> p2(mv) >= q && p5(mv) - e2 >= q
// <=> p2(mv) >= q (because -e2 >= q)
vrIsTrailingZeros = multipleOfPowerOf2(mv, q);
#ifdef RYU_DEBUG
printf("vr is trailing zeros=%s\n", vrIsTrailingZeros ? "true" : "false");
#endif
}
}
#ifdef RYU_DEBUG
printf("e10=%d\n", e10);
printf("V+=%" PRIu64 "\nV =%" PRIu64 "\nV-=%" PRIu64 "\n", vp, vr, vm);
printf("vm is trailing zeros=%s\n", vmIsTrailingZeros ? "true" : "false");
printf("vr is trailing zeros=%s\n", vrIsTrailingZeros ? "true" : "false");
#endif
// Step 4: Find the shortest decimal representation in the interval of valid representations.
int32_t removed = 0;
uint8_t lastRemovedDigit = 0;
uint64_t output;
// On average, we remove ~2 digits.
if (vmIsTrailingZeros || vrIsTrailingZeros) {
// General case, which happens rarely (~0.7%).
for (;;) {
const uint64_t vpDiv10 = div10(vp);
const uint64_t vmDiv10 = div10(vm);
if (vpDiv10 <= vmDiv10) {
break;
}
const uint32_t vmMod10 = ((uint32_t) vm) - 10 * ((uint32_t) vmDiv10);
const uint64_t vrDiv10 = div10(vr);
const uint32_t vrMod10 = ((uint32_t) vr) - 10 * ((uint32_t) vrDiv10);
vmIsTrailingZeros &= vmMod10 == 0;
vrIsTrailingZeros &= lastRemovedDigit == 0;
lastRemovedDigit = (uint8_t) vrMod10;
vr = vrDiv10;
vp = vpDiv10;
vm = vmDiv10;
++removed;
}
#ifdef RYU_DEBUG
printf("V+=%" PRIu64 "\nV =%" PRIu64 "\nV-=%" PRIu64 "\n", vp, vr, vm);
printf("d-10=%s\n", vmIsTrailingZeros ? "true" : "false");
#endif
if (vmIsTrailingZeros) {
for (;;) {
const uint64_t vmDiv10 = div10(vm);
const uint32_t vmMod10 = ((uint32_t) vm) - 10 * ((uint32_t) vmDiv10);
if (vmMod10 != 0) {
break;
}
const uint64_t vpDiv10 = div10(vp);
const uint64_t vrDiv10 = div10(vr);
const uint32_t vrMod10 = ((uint32_t) vr) - 10 * ((uint32_t) vrDiv10);
vrIsTrailingZeros &= lastRemovedDigit == 0;
lastRemovedDigit = (uint8_t) vrMod10;
vr = vrDiv10;
vp = vpDiv10;
vm = vmDiv10;
++removed;
}
}
#ifdef RYU_DEBUG
printf("%" PRIu64 " %d\n", vr, lastRemovedDigit);
printf("vr is trailing zeros=%s\n", vrIsTrailingZeros ? "true" : "false");
#endif
if (vrIsTrailingZeros && lastRemovedDigit == 5 && vr % 2 == 0) {
// Round even if the exact number is .....50..0.
lastRemovedDigit = 4;
}
// We need to take vr + 1 if vr is outside bounds or we need to round up.
output = vr + ((vr == vm && (!acceptBounds || !vmIsTrailingZeros)) || lastRemovedDigit >= 5);
} else {
// Specialized for the common case (~99.3%). Percentages below are relative to this.
bool roundUp = false;
const uint64_t vpDiv100 = div100(vp);
const uint64_t vmDiv100 = div100(vm);
if (vpDiv100 > vmDiv100) { // Optimization: remove two digits at a time (~86.2%).
const uint64_t vrDiv100 = div100(vr);
const uint32_t vrMod100 = ((uint32_t) vr) - 100 * ((uint32_t) vrDiv100);
roundUp = vrMod100 >= 50;
vr = vrDiv100;
vp = vpDiv100;
vm = vmDiv100;
removed += 2;
}
// Loop iterations below (approximately), without optimization above:
// 0: 0.03%, 1: 13.8%, 2: 70.6%, 3: 14.0%, 4: 1.40%, 5: 0.14%, 6+: 0.02%
// Loop iterations below (approximately), with optimization above:
// 0: 70.6%, 1: 27.8%, 2: 1.40%, 3: 0.14%, 4+: 0.02%
for (;;) {
const uint64_t vpDiv10 = div10(vp);
const uint64_t vmDiv10 = div10(vm);
if (vpDiv10 <= vmDiv10) {
break;
}
const uint64_t vrDiv10 = div10(vr);
const uint32_t vrMod10 = ((uint32_t) vr) - 10 * ((uint32_t) vrDiv10);
roundUp = vrMod10 >= 5;
vr = vrDiv10;
vp = vpDiv10;
vm = vmDiv10;
++removed;
}
#ifdef RYU_DEBUG
printf("%" PRIu64 " roundUp=%s\n", vr, roundUp ? "true" : "false");
printf("vr is trailing zeros=%s\n", vrIsTrailingZeros ? "true" : "false");
#endif
// We need to take vr + 1 if vr is outside bounds or we need to round up.
output = vr + (vr == vm || roundUp);
}
const int32_t exp = e10 + removed;
#ifdef RYU_DEBUG
printf("V+=%" PRIu64 "\nV =%" PRIu64 "\nV-=%" PRIu64 "\n", vp, vr, vm);
printf("O=%" PRIu64 "\n", output);
printf("EXP=%d\n", exp);
#endif
floating_decimal_64 fd;
fd.exponent = exp;
fd.mantissa = output;
return fd;
}
static inline int to_chars(const floating_decimal_64 v, const bool sign, char* const result) {
// Step 5: Print the decimal representation.
int index = 0;
if (sign) {
result[index++] = '-';
}
uint64_t output = v.mantissa;
const uint32_t olength = decimalLength17(output);
#ifdef RYU_DEBUG
printf("DIGITS=%" PRIu64 "\n", v.mantissa);
printf("OLEN=%u\n", olength);
printf("EXP=%u\n", v.exponent + olength);
#endif
// Print the decimal digits.
// The following code is equivalent to:
// for (uint32_t i = 0; i < olength - 1; ++i) {
// const uint32_t c = output % 10; output /= 10;
// result[index + olength - i] = (char) ('0' + c);
// }
// result[index] = '0' + output % 10;
uint32_t i = 0;
// We prefer 32-bit operations, even on 64-bit platforms.
// We have at most 17 digits, and uint32_t can store 9 digits.
// If output doesn't fit into uint32_t, we cut off 8 digits,
// so the rest will fit into uint32_t.
if ((output >> 32) != 0) {
// Expensive 64-bit division.
const uint64_t q = div1e8(output);
uint32_t output2 = ((uint32_t) output) - 100000000 * ((uint32_t) q);
output = q;
const uint32_t c = output2 % 10000;
output2 /= 10000;
const uint32_t d = output2 % 10000;
const uint32_t c0 = (c % 100) << 1;
const uint32_t c1 = (c / 100) << 1;
const uint32_t d0 = (d % 100) << 1;
const uint32_t d1 = (d / 100) << 1;
memcpy(result + index + olength - 1, DIGIT_TABLE + c0, 2);
memcpy(result + index + olength - 3, DIGIT_TABLE + c1, 2);
memcpy(result + index + olength - 5, DIGIT_TABLE + d0, 2);
memcpy(result + index + olength - 7, DIGIT_TABLE + d1, 2);
i += 8;
}
uint32_t output2 = (uint32_t) output;
while (output2 >= 10000) {
#ifdef __clang__ // https://bugs.llvm.org/show_bug.cgi?id=38217
const uint32_t c = output2 - 10000 * (output2 / 10000);
#else
const uint32_t c = output2 % 10000;
#endif
output2 /= 10000;
const uint32_t c0 = (c % 100) << 1;
const uint32_t c1 = (c / 100) << 1;
memcpy(result + index + olength - i - 1, DIGIT_TABLE + c0, 2);
memcpy(result + index + olength - i - 3, DIGIT_TABLE + c1, 2);
i += 4;
}
if (output2 >= 100) {
const uint32_t c = (output2 % 100) << 1;
output2 /= 100;
memcpy(result + index + olength - i - 1, DIGIT_TABLE + c, 2);
i += 2;
}
if (output2 >= 10) {
const uint32_t c = output2 << 1;
// We can't use memcpy here: the decimal dot goes between these two digits.
result[index + olength - i] = DIGIT_TABLE[c + 1];
result[index] = DIGIT_TABLE[c];
} else {
result[index] = (char) ('0' + output2);
}
// Print decimal point if needed.
if (olength > 1) {
result[index + 1] = '.';
index += olength + 1;
} else {
++index;
}
// Print the exponent.
result[index++] = 'E';
int32_t exp = v.exponent + (int32_t) olength - 1;
if (exp < 0) {
result[index++] = '-';
exp = -exp;
}
if (exp >= 100) {
const int32_t c = exp % 10;
memcpy(result + index, DIGIT_TABLE + 2 * (exp / 10), 2);
result[index + 2] = (char) ('0' + c);
index += 3;
} else if (exp >= 10) {
memcpy(result + index, DIGIT_TABLE + 2 * exp, 2);
index += 2;
} else {
result[index++] = (char) ('0' + exp);
}
return index;
}
static inline bool d2d_small_int(const uint64_t ieeeMantissa, const uint32_t ieeeExponent,
floating_decimal_64* const v) {
const uint64_t m2 = (1ull << DOUBLE_MANTISSA_BITS) | ieeeMantissa;
const int32_t e2 = (int32_t) ieeeExponent - DOUBLE_BIAS - DOUBLE_MANTISSA_BITS;
if (e2 > 0) {
// f = m2 * 2^e2 >= 2^53 is an integer.
// Ignore this case for now.
return false;
}
if (e2 < -52) {
// f < 1.
return false;
}
// Since 2^52 <= m2 < 2^53 and 0 <= -e2 <= 52: 1 <= f = m2 / 2^-e2 < 2^53.
// Test if the lower -e2 bits of the significand are 0, i.e. whether the fraction is 0.
const uint64_t mask = (1ull << -e2) - 1;
const uint64_t fraction = m2 & mask;
if (fraction != 0) {
return false;
}
// f is an integer in the range [1, 2^53).
// Note: mantissa might contain trailing (decimal) 0's.
// Note: since 2^53 < 10^16, there is no need to adjust decimalLength17().
v->mantissa = m2 >> -e2;
v->exponent = 0;
return true;
}
int d2s_buffered_n(double f, char* result) {
// Step 1: Decode the floating-point number, and unify normalized and subnormal cases.
const uint64_t bits = double_to_bits(f);
#ifdef RYU_DEBUG
printf("IN=");
for (int32_t bit = 63; bit >= 0; --bit) {
printf("%d", (int) ((bits >> bit) & 1));
}
printf("\n");
#endif
// Decode bits into sign, mantissa, and exponent.
const bool ieeeSign = ((bits >> (DOUBLE_MANTISSA_BITS + DOUBLE_EXPONENT_BITS)) & 1) != 0;
const uint64_t ieeeMantissa = bits & ((1ull << DOUBLE_MANTISSA_BITS) - 1);
const uint32_t ieeeExponent = (uint32_t) ((bits >> DOUBLE_MANTISSA_BITS) & ((1u << DOUBLE_EXPONENT_BITS) - 1));
// Case distinction; exit early for the easy cases.
if (ieeeExponent == ((1u << DOUBLE_EXPONENT_BITS) - 1u) || (ieeeExponent == 0 && ieeeMantissa == 0)) {
return copy_special_str(result, ieeeSign, ieeeExponent, ieeeMantissa);
}
floating_decimal_64 v;
const bool isSmallInt = d2d_small_int(ieeeMantissa, ieeeExponent, &v);
if (isSmallInt) {
// For small integers in the range [1, 2^53), v.mantissa might contain trailing (decimal) zeros.
// For scientific notation we need to move these zeros into the exponent.
// (This is not needed for fixed-point notation, so it might be beneficial to trim
// trailing zeros in to_chars only if needed - once fixed-point notation output is implemented.)
for (;;) {
const uint64_t q = div10(v.mantissa);
const uint32_t r = ((uint32_t) v.mantissa) - 10 * ((uint32_t) q);
if (r != 0) {
break;
}
v.mantissa = q;
++v.exponent;
}
} else {
v = d2d(ieeeMantissa, ieeeExponent);
}
return to_chars(v, ieeeSign, result);
}
void d2s_buffered(double f, char* result) {
const int index = d2s_buffered_n(f, result);
// Terminate the string.
result[index] = '\0';
}
char* d2s(double f) {
char* const result = (char*) malloc(25);
d2s_buffered(f, result);
return result;
}